Showing posts with label storytelling. Show all posts
Showing posts with label storytelling. Show all posts

Saturday, May 18, 2013

Story from Disney

Disney has just released a free app called Story, aimed at parents, that I think would work in schools too. Although it's from Disney, it doesn't tout Disney products (although Mickey does make an appearance!)

Basically, it lets you take photos from the album on your iPhone (or iPad or iPod Touch if it has a camera) and turn them into a digital story book with text. (You can even include a couple of short video clips too if you want.) The finished product can be shared in the same way as StoryKit stories - when you share your story, a version is uploaded to a website with a random address on the Story website. Only people who know the address can view the story - when you upload your story the app asks if you want to share it via email or Facebook. You can also embed stories on your website.

The stories you create are based on events in your photo album. If you want to use photos (or video) from your computer you'll have to move them over to your iDevice first. You can let Story choose the images from your event for you, or you can create a story from scratch if you want more control over the choice or need to choose photos from more than one event. Story will automatically title the story based on the date and the location where the photos were taken, but you can edit this (within the 50 character limit.) You can add text - either on its own on a page (150 character limit) or as captions to specific photos (75 character limit.) I found when I added a caption to a photo it appeared in the app not to fit properly even though it was within the 75 character limit, but after I uploaded it to the Story website it looked just fine. You can't (as far as I know) change the font, font size or color. The first word in a text box (not the title or a caption) is bold and you can't switch that option off.

You can change the 'theme' or background - this is where Mickey is one of the five available options, but if it weren't for that you wouldn't know this app has anything to do with Disney. You can change the page layout, and also crop individual photos. I didn't find it obvious how to change the layout, but once I figured it out it was really quite easy - drag pictures from page to page, drag extra pictures to  page to change the number of pictures on a page, and tap on a picture to get a popup menu that includes the layout option.  Stories are saved in the app, and if you use iCloud they are backed up there too.

Although you can add video, you can't add audio the way you can in StoryKit and there are definitely occasions when I want my students to record themselves reading their stories.

You need to set up a Story account in order to be able to share stories. The account name (but not the email address you use to login) that you provide will show up on every story that you share. You can edit the name later if you need to through the account settings in the app. You can create stories without being logged in to your Story account, but to share them you have to log in. I would recommend having students create stories and then have the teacher log in to share them once the students have finished work. This way stories don't get shared until you know they are worthy of being shared, you know who they were shared with - and students don't have access to the account settings so they can't change the password on you!



Here's a very thorough review of Story from Macworld. Disney has a FAQ page for the app that answers a lot of the questions I had about the app before I even downloaded it.

Wednesday, March 28, 2012

Storytelling apps compared - update

I've updated my spreadsheet comparing storytelling apps.

The following apps are included:
  • Book Creator for iPad
  • My Story - Book Maker for Kids
  • Our Story 1.0
  • Pictello 1.2.1
  • Scribble Press 1.1
  • SodaSnap Postcards 2.4
  • SodaSnap+ Postcards 1.4
  • SonicPics 1.4.1 (SonicPics Lite - no longer available)
  • StoryKit 1.1
  • StoryPatch 1.21
  • StoryRobe 1.0
  • StoryMaker 1.1
  • StoryPages 2.1
  • StoryPages HD 3.01
(Highlighted items are new additions since the last version.) 

Saturday, February 4, 2012

Storytelling with Scribble Press

Scribble Press is another storytelling app. It is currently free and is for iPad only. In some ways it is very similar to StoryKit.

Scribble Press has 50 built-in story templates that you can use as starting points for a story, or you can choose to start with a blank book. I like the fact that even if you start with a template story you can add to the text or edit it once it is on the pages of your book. You can also add more pages if you want to. Like StoryKit, there are no choices of font or font size.

There are plenty of options for illustrating your story. There is a vast array of 'markers' in many colors - enough to provide plenty of options, but not an infinite color palette that would make it difficult to match a color if you wanted to. If you prefer, you can add a photo to a page by taking one with the iPad 2 camera or choosing one from your own photo gallery on your iPad. There are also some 'stickers' included that allow you to quickly add some images to your story.

Finished stories can be read in the app itself by tapping on the front cover of the book to open it. Stories can also be saved from the app as an ePub file that can be added to iBooks to build a library of student-created books on the iPad. Unlike some other ePub books, you cannot change the font size in the book when you are reading it in iBooks.

Stories can also be shared by choosing "Email a link" which uploads them to the Scribble Press website and sends an email with the address of the story to anyone you send the email message to. Your iPad must be set up to send email to do this! Sharing a story this way does not include it in Scribble Press/ public library of books - only people who have the address can access the story. You could choose to email the link directly to people you'd like to have read the stories, or if you have a website you could link directly to your Scribble Press story from a webpage. (For some reason my school Gmail account dropped the message from Scribble Press into the spam folder - so if you send the link via email and it does not seem to show up, check your spam folder!) When visitors follow the link they can browse the story online or they can download the story as an ePub file for viewing on their own mobile device. They can choose three different formats, including for iOS and Nook. Kindle readers will need to convert the file - search for how to open an ePub file on a Kindle and you'll find lots of advice.

By choosing "Publish in Gallery" you can also choose to submit your story to be included in Scribble Press' public library of stories. All books that are to be shared publically are held for 24 hours so Scribble Press can make sure all the content is kid-friendly! Once a story has been uploaded to Scribble Press it is available for anyone to read and download.

The app is practical to use on a shared iPad because a story in progress can simply be saved. The book is saved to the 'My Books' shelf and when you open it up again instead of tapping on it to read it, you can choose Edit from the menu underneath the front cover.

The 'Order' button offers the option of paying to have stories printed. I don't see schools particularly wanting to take advantage of this option but families might. Scribble Press says single page stories can be printed on a clipboard, puzzle, notebook, or greeting card - but in reality this means the artwork from a single page story can be published as the text is removed for these products!

There are a couple of improvements I would like to see in this app. I would like to see the option of being able to add students' voices to their stories because as a language teacher I see my kids getting enormous value out of recording their stories in StoryKit or GarageBand. I would also like to be able to move the text area on a page, as I can in StoryKit, so that it is not always at the bottom of the page. Nonetheless, as a free app it is definitely worth downloading! I can see students and teachers getting lots of use out of it.


The developer says:
Scribble Press for iPad includes:
- 50 story templates
- over 500 drawing tools, including markers and stamps in a vast array of colors
- a unique sticker collection
- your own photo library
- an easy and fun to use book layout tool
- shopping cart so you can order printed copies of your book and other cool stuff
- sharing tools that make it easy to show the world – or just your family and friends – your great creation PLUS, you can use Scribble Press for iPad to read books created by other kids, from all around the world!
Here's a video tour of Scribble Press from the developer: 

Friday, January 27, 2012

Puppet Pals, the iRig microphone and digital storytelling projects

Since I first posted about it back in March 2011, I haven't actually used Puppet Pals again with my students at school. On 19 January, 2012, Wes Fryer posted on his blog "Moving at the Speed of Creativity" about his experience of using Puppet Pals with an afterschool program at his church. He has some good suggestions for making the process work smoothly. One interesting detail in his post is the fact that he has uploaded 3 student-made videos. One of them was recorded using an iRig microphone. The others used the microphone in the iPad. Clearly there was background noise going on in all three videos, but the one recorded with the iRig microphone is noticeably a MUCH better recording! I have the luxury of working with small groups of students and a small, quiet, space to work in most of the time but after seeing/hearing these videos on Wes' blog I think I'd like an iRig microphone anyway - and for working in a regular classroom where several groups might be working at the same time I would DEFINITELY want a good microphone. I will certainly be recommending to the classroom teachers I work with that they try to get one. At $59.99 apiece maybe DonorsChoose can help!

Wes also commented on the need to get the students to plan their play. I agree with him 100% when he says:
"With just about any multimedia project, getting students to plan, get organized, and in some cases WRITE is the hardest part of the entire experience. It’s also the most important, however, because it contributes the most to the eventual success and quality of the project."
Lisa Johnson, blogging at techchef4u, has written a very helpful article on using Puppet Pals with students. Her suggestions for topics to use with Puppet Pals would work equally well with many of the other storytelling apps.

If you are looking to sell the idea of more technology to your school/school district, storytelling projects like this clearly show the students using important skills for academic success - planning, writing, organizing . . . And yet, despite the work that goes into a project like this, most students will still perceive the project as being fun.

Tuesday, July 12, 2011

Storytelling with SodaSnap and StoryMaker

Although their names don't make it obvious, Story Maker (iPad only) and SodaSnap Postcards (iPod and iPad) are very similar apps in that essentially they both create one page stories. Yes - Story Maker is perhaps a poorly chosen name for an app that does not let you create multiple page stories! One page is often the perfect length for a student piece of writing, especially in the early years of writing but, if it is not, multiple 'pages' from these apps could easily be combined to create a 'book'. You could print them and staple them together to create a traditional book. You could create a digital 'book' by using the image files (.jpg or .png) created in StoryMaker or SodaSnap into a slideshow, or a webpage. Alternatively, you could also use the image files in another app, such as SonicPics or Storyrobe, to create a narrated movie in an app that otherwise doesn't allow you to add text.

The basic point of SodaSnap Postcards 2.4 (free) and SodaSnap+ Postcards 1.4 ($2.99) is to take the digital photos you have taken on your iPhone or iPad and turn them into postcards that you can email right away to family and friends. With Internet access, you can see a gallery of the 50 most recent postcards that have been uploaded by other SodaSnap users all over the world. (FYI: my experience is that if you click on the gallery and you don't have internet access, the app stalls and stays stalled until it successfully connects to the net! Also, I don't know what policies they have in place to prevent inappropriate postcards being shared.) If you add scanned student art work to the photo album on your iPad/iPod, then students can use those images for their 'postcard'. Alternatively, you could use other apps that allow you to save images to the photo album as the source of your images. You do not have to share your finished postcards with the world - saving to the SodaSnap server, Facebook or Twitter is optional. You can simply save the finished card to the camera roll in the Photo Library on your iDevice and then choose how you want to use it from there.

The Story Maker (free) metaphor is different. You start by assembling a character (or characters) from the pieces provided in the app. There are many choices - 21 different heads to start with and 37 different faces! There are four additional sets of fairytale characters that you can buy as an in-app purchase for $0.99 per set of characters. Having created a character, you can choose different elements for the background and then add text. Each story (basically a single page with text) can be saved to camera roll, sent to Twitter or Facebook, or emailed. If you can print directly from your iPad, you can print from within StoryMaker.

Given that both of these apps allow you to create just one page at a time, I can see them being very usable in a school situation  - students can potentially easily complete and save a single page within the time frame of one class period.


Saturday, June 25, 2011

Playtime Theater update

A while ago, the folks at MakeBelieve Worlds very kindly let me have a copy of Playtime Theater to review. I thought it had lots of promise but wasn't ready for school use yet, primarily because of the inability to save more than one show. They've obviously been listening, because I just got an email from Seth to say that they've submitted an update to the app store. It's not available just yet as it has to go through Apple's approval process, but Seth says it will include the following new features:
  • Save multiple shows
  • Add you and your friends to the cast with photos from your photo library
  • PlayTime Theater now remembers all of your changes
  • Enhanced, easier to use interface
  • Stability and bug fixes [including the Button Bar Builder crash]
  • 6 New Costumes and more
I'm looking forward to trying out the new version! 

Wednesday, June 15, 2011

Toontastic competition

Launchpad Toys has just announced a competition for students to create cartoons about their favorite summer reading books using Toontastic. Once the submissions are in,  they will open it up to voting and the winner will receive his or her choice of a  Lego Space Shuttle or a $100 gift certificate to Amazon. If you don't have a copy of Toontastic yet, the cost is $0.99 right now. (It's been $2.99 in the past.) You have until June 30th to submit entries.


This is NOT a sponsored post. 

Wednesday, May 25, 2011

Storytelling with Our Story

The free app Our Story was developed by child psychologists and education specialists at the Open University in the UK. The app is backed by solid research and the website is worth checking out as it offers suggestions for ways to use the app that are equally appropriate to other storytelling apps. 
"Reading, even in the digital age, is probably one of the most important skills that children acquire. It can be an important source of pleasure which also develops vital language and social skills. It is fundamental to most school activities, it can also open up new worlds and give access to the wealth of human knowledge. 
This app that has been developed by child psychologists and other specialists at The Open University enables young children to take part in fun games which can help develop interests and skills that will be relevant to them when they start to read." 




The app and its support pages are very clearly geared towards parents using the app with their children rather than teachers using it in the classroom. 

Some of the nice features - 
  • you can create a selection of images from your photo album that you want students to use directly in the app. You can also add more photos as needed from the photo album. 
  • You can add text to each image, and the text is saved so that you can reuse it if you use the same image in another story. 
  • You can add a recording to each image. 
  • The images are large because there is no screen real estate saved for the text - it goes over the image. 
  • You can easily see how many images you have in your story and what order they are in. 
  • You can use images one at a time, like flashcards, without adding them to your story. 
  • You can see the text as you are recording. (It is not hidden by a recording window as it is in StoryKit for example.) 
  • Text boxes are scrollable.
  • It's free and there is no advertising! 

Some drawbacks - 
  • You are limited to creating 10 stories. After that, if you want to create more you have to choose which of the stories you've already created you want to overwrite. 
  • The app has quit on me several times as I was trying to create a story. 
  • You cannot move the text boxes on the screen and they often end up obscuring part of the picture. You can double-tap on the page and the text and navigation tools will disappear. They reappear when you double-tap again. 
  • Navigation is not terribly intuitive - I'm not sure that young kids could figure how to navigate back to a saved story - certainly not as easily as they could in StoryKit for example. 
  • When you are 'using' a story, the icon to play audio shows up on every picture even when there is no associated audio. 
  • There is no way to share the stories beyond the iDevice they're on, with the exception perhaps of an iPad2 hooked up to a projector! 
This app has some nice features and, given that it's free, it's worth the download. The inability to share the final product is a dealbreaker for me right now though in terms of using it with my ESL students. I can see uses for Our Story for social stories though - especially given the ease of adding images using the camera in a 4th generation iPod or iPad2 - and also for other adult-created stories or activities. If using the story right on the iDevice where it was created suits you, then this provides a nice alternative to other apps and can provide some variety in the look of the apps you are using. 


Wednesday, May 18, 2011

Storytelling with Pictello

Pictello is yet another storytelling app. It is designed for both  iPhone and iPad, but will not work on older iPod touches (2G)  or iPhones (3G). It comes from AssistiveWare, the company that created the assistive communication app Proloquo2Go. Pictello creates a book-like end product - a story of one or more pages that can have pictures and text. You can record sounds for each page, which could be a reading aloud of the text. A unique feature of Pictello however, is that it comes with built-in text-to speech voices and you can have it read aloud the text that you add to each page. You can even read some pages aloud yourself and use text-to-speech on others! The latest version highlights individual words as it does text-to-speech, which is a helpful feature for literacy goals. The current version of Pictello is localized in English, Spanish, French, German, Turkish and Dutch. North American English male and female voices are included, with children's voices and voices for 25 other languages and dialects such as Japanese available as free downloads! Pictello does not require an active Internet connection for story creation or playback.

Pictello was originally designed to create social stories, but it looks like it's a great tool for encouraging storytelling and literacy skills for all kids. However, it is significantly more expensive than the other storytelling apps I've reviewed so far. (It was $14.99 when I first wrote this and is now $18.99 as of 4 April, 2013, admittedly with some new features.) The stories you create can be viewed on the device where they are created, within Pictello, or they can be shared via the Pictello server - but only with other Pictello users. The latest version will let you save your stories to Dropbox as Pictello stories or PDFs. If I were working with students who were able to write their own stories but unable to read them aloud, I would be more interested in this app specifically because of the text-to-speech feature which I've not seen in the other storytelling apps. For my regular ed. students, the free app StoryKit is very similar, is free, and StoryKit stories can easily be shared via the app's website.

Assistiveware provides detailed descriptions on their website to help you get started using Pictello.  a4cwsn has several videos that give detailed information on using Pictello. (Here is the first of their videos.)

(Updated 5 April 2013)


Thursday, May 5, 2011

Storytelling apps compared

As a follow-up to my comparison of animated storytelling apps, here is a spreadsheet comparing some other storytelling apps. Apps included in the comparison are:
  • SodaSnap Postcards
  • SonicPics and SonicPics Lite
  • StoryKit
  • StoryPatch
  • StoryRobe
  • StoryMaker
All are obviously intended for the creation of stories, but the final products vary from a single page with images and text, to multipage stories with images, text and audio, to  a video that is basically a narrated slideshow. 

Wednesday, April 13, 2011

Animated Storytelling Apps Comparison

After doing the reviews of the different animated storytelling apps I decided to make this spreadsheet to compare them directly. While they have many features in common, they are obviously not identical and one may suit your needs better than another. I can actually see teachers wanting different apps for different purposes, for different types of project, or different age groups. I've tried to make sure to include features that teachers want to know about - such as "Can kids save a project and go back to it later?" Given the constraints of school scheduling, and the reality that kids in different classes may be using the same iPod/iPad, this can be a make-or-break feature in terms of an app's usability in school. If I've made mistakes, or not commented on features you want to know about, please let me know! Prices are today's and may change, as are app version numbers.

This spreadsheet only lists animation software - I'll do another one for apps that create book-like or slideshow-like products.

Spreadsheet last updated 5 May, 2011

Monday, April 11, 2011

Sock Puppets for Storytelling

SockPuppets is another app that lets you create short animated stories.You get to choose one or more of several 'sock puppets'  and a background for your show. The basic app is free but, just as you can with Puppet Pals, you can buy more puppets and backgrounds as an in-app purchase, starting at $0.99 for individual items or $4.99 for the complete package. You can also add some props. While recording your dialog, simply tap a puppet and that puppet will 'lip-synch', tap a different puppet and switch auto lip-synching to it. You can switch backgrounds to take your puppets to different places, move the puppets, props and scenery to animate them while recording.

SockPuppets is very simple, and very cute. I like that the puppets' mouths open and close, giving an extra element of animation to the finished video with no effort on the part of the students creating the animation. One feature, that I haven't seen in other animation apps, is the ability to change the pitch of the voice for different characters. In other words, one person could record both sides of a conversation and by having the app alter the pitch of their voice it could sound like two different people talking. The finished video can be saved to the iPod/iPad and watched on it, or you can export it to be shared. Unfortunately, the only options for sharing right now are Facebook or YouTube, both of which are often blocked in schools.

Here's a video created in Sock Puppets that I found on YouTube - a conversation between 2 students who are learning to speak Chinese:

Wednesday, April 6, 2011

Storytelling with PhotoPuppet

PhotoPuppet 1.2 is another app that lets you create animated stories. Photopuppet HD is for the iPad and PhotoPuppet Go is the version for iPod/iPhone. My first reaction to PhotoPuppet after I downloaded it was "Wow!" I was stunned to see the editing power in this app, even on the iPod. The developers have thought their product through carefully - although the iPod version is more limited, puppets that you create  on the iPod can be transferred to the iPad! It has more features than the other apps I've looked at so far.  It therefore has a steeper learning curve and I think it is better suited to students older than the 5 to 8 year-olds I currently work with. (Though they may surprise me!)

For older students, who have perhaps already played with the likes of Puppet Pals and Toontastic, I think PhotoPuppet may be less frustrating in some ways than the simpler apps because of the level of control it gives you over your creation. There are all kinds of details that are not available in the other animation apps. You can edit the sound using tracks, like in Garage Band. You can snip parts out of audio tracks that you don't like. The elements in your animation are layered so you can control which ones show up on top of the others. The list of neat features goes on (from the MorrisCooke website):
  • you can create any puppet with, for example, separate legs, arms, head and body. After joining these parts together your object becomes a virtual puppet that can be controlled with your fingertips during animation.
  • Definable puppet movement - we assumed that your puppets may get complicated and not easy to control – that’s why we’ve built in definable movement schemes for each and every puppet part. This way you can let’s say, allow your puppet’s legs to move automatically while you move your puppet around and manually control it’s hands. Possibilities are endless!
  • Not only export results – share animation elements – we’ve learned from feedback that you like unrestricted export to YouTube or Video files, but we went even further and allowed puppet and animation project exchange between PhotoPuppet users!
Here is an example of how one school in South Carolina has used PhotoPuppet in science class.

The developer's website has tutorial videos on it that are worth checking out.There is also a built-in help file that explains in reasonable detail how to create and manipulate puppets. 



Disclosure: I received a free copy of this app for evaluation purposes.



Saturday, April 2, 2011

Storytelling with Toontastic

(Review updated May 5, 2011 on release of version 1.1 - see below for additions)
Toontastic (iPad only) is yet another app for creating cartoon stories. Toontastic 1.0 provides more built-in structure to the process of story creation than any of the other apps I've reviewed so far. The company website says it is for the creation of:
an animated story made up of different types of scenes: a Setup, a Conflict, a Challenge, a Climax & a Resolution. Together, these scenes form the Story Arc. Toontastic guides kids through the Story Arc, introducing key concepts and helping them to define the turning points in their stories.
I downloaded it and let my daughter and a friend play with it this weekend. They had previously played with Puppet Pals and really liked it, so I was interested to see what they thought of Toontastic in comparison. One thing they really liked is being able to use their own drawings for backgrounds and characters. They liked that the pre-made characters were editable to some extent - they could change their colors. They also liked that the provided characters had arms and legs that moved. I noticed that characters automatically turned to face the direction in which they are dragged across the screen, whereas in PuppetPals you have to double-tap a character to make it turn around. The girls commented that they thought the characters were easier to manipulate in Toontastic than in PuppetPals. They also liked that you can choose the background music for each scene. (Personally, I would like to be able to choose no music for some projects, but the music choices do at least tie in with the Story Arc concept, helping to reinforce it.) 

The second time the girls played with it, they paid more attention to the Story Arc than they had done the first time. Without any prompting from me, they even figured out that it would be helpful to plan out on paper what their story was and they wrote out much of the script.



Projects in progress can be saved so you can go back and continue to work on them later - a key feature for storytelling apps being used in school, where it may not be possible to complete a story in one class period.  Finished projects can get saved to/shared via the ToonTube website, but saving projects there is optional. Projects uploaded to the ToonTube website can be embedded in another webpage, such as your class webpage or even Facebook. 

Despite the extra support built in to this app to encourage a good story structure, students will still benefit from planning their story out away from the iPad and then having enough time to rehearse and probably record their story more than once. This app is ideal for collaborative work as more than one voice is usually needed for a finished story. Like PuppetPals and Sonic Pics, the final product is a video and not a digital book (as StoryKit's is.) And of course, if you don't have an iPad, you can't play with Toontastic at all :-( 

For other opinions of Toontastic, here is a detailed review of it on the IEAR website, (written January 2011) and another written by Geek Dad at Wired Magazine. 






ETA: Toontastic 1.1 was released on May 4, 2011 and adds some useful features. There are a few more provided characters (or 'Toys' as the Toontastic team calls them), and more provided backgrounds. The drawing tools for creating your own backgrounds and characters have been improved with adjustable thickness brushes, fill and undo functions. Characters and backgrounds that you create are now automatically saved so that you can reuse them in different scenes and stories :-) If you need to get rid of characters that have been added by the kids, just like in iOS with apps, tap and long press a drawn character in the toy box until it starts wiggling.  You'll see a trash icon on the top left of the character, tap that and it will delete the character from the toy box but not from any of the movies it has been used in. Apparently saving to the ToonTube website, or viewing projects there, is now much faster. There is a Toontastic wiki where you can see ideas on how other educators are using Toontastic. 

Wednesday, March 30, 2011

Storytelling with Playtime Theater

Playtime Theater (iPad only) promises to be an outstanding app for creative storytelling, and has been well-reviewed. With built-in production elements like sound effects and music, it seems as though it would beat Puppet Pals hands-down, especially as a volume purchase would bring the price even lower than Puppet Pals. Unfortunately, just as the current version of Puppet Pals has its flaws, so does version 1.0 of Playtime Theater.

The company does plan on releasing more sets and characters in the future, but for the moment I feel the castle set is limiting for school use. The most significant problem for me, though, is that Playtime Theater 1.0 does not allow you to save or export your stories. Without that option, I might want a copy for my kids to play with, but would not want to use it yet for classroom projects. Hopefully, later versions will include this option as otherwise it has some very cool features. I'm definitely going to keep an eye on this one!



Edited April 5, to add: David Katz and Seth Levine of Make Believe Worlds were kind enough to let me have an evaluation copy of Playtime Theater. They write that they are
"a small "2 dad" company...which means we still have "day jobs" so there are still some rough edges, but we are trying to get an update out very soon that will address a few of the known issues. [ . . .] we are basically just two guys from Van Nuys with day jobs in “the industry.” We both are Television editors with over 25 years experience between us. So, storytelling is something we have always enjoyed."
Having now actually had a chance to play with Playtime Theater, I think this would be very cool for younger kids to play with and I know my kids will love it. The app does some very cool things, with windows and doors opening to reveal characters, and characters being able to move around from one place to another in the castle in a way I haven't seen in other apps. It allows kids to create something that looks quite complex really quite easily. The inability to save your finished shows is a serious flaw though - crucial for school environments where projects often have to carry over from one day to the next due to scheduling constraints. Although the show you are currently working is saved when you leave the app to go and do something else on the iPad, I have not seen a way in Playtime Theater to save your show so that you can then work on a different one without losing the first.  I am still convinced that this is a product with great potential, both in the classroom and particularly out of it. I will be looking out eagerly for what shows up in the updates! Check out their You Tube channel for more videos that will give you a good sense of what it can currently do.

Tuesday, March 29, 2011

Storytelling with Puppet Pals

Years ago, I used a piece of software called Hollywood, from a company called Theatrix, with my middle school ESL students. The software provided sets and characters to choose from and the students wrote the dialogs and stage directions that made the cartoon characters move around on screen.  My students really enjoyed working with it. They worked on their language skills as they wrote the dialog and social and cultural skills came into play too with the topics I assigned. Although the computer did the talking for them, they got to work on their pronunciation when they listened to the way the computer pronounced their dialog - they occasionally had to deliberately misspell a word in order to make the computer pronounce it correctly!

I recently discovered an app for iPod and iPad that is similar to Hollywood. Puppet Pals also allows students to create 'plays' or 'movies' using provided characters and backgrounds. I downloaded it and within minutes my daughter and a friend were playing with it, creating a story. It is a little harder to use than Hollywood in some ways, in that Hollywood allowed you to create a script which controlled when the characters moved and how. With Puppet Pals, you drag the characters around the screen with your finger as you talk. The iPod/iPad records the audio as you move the characters around. I can see students needing to create a script and rehearse several times before they come up with a movie they are happy with. Hmm - just like a real play!

It does take a little getting used to how to move the characters around the screen - it is too easy to make them shrink or grow enormously tall without meaning to. You can pause the recording, but there is no way to go back and edit what you have already recorded.

The app comes with a limited collection of characters and backgrounds. You can get more with an 'in-app' purchase.  The Director's Pass is the best deal, with one fee entitling you to download all the currently available characters and backgrounds. You can then also 'cut out' characters from your own photos to use in your stories! Although you can not draw your own characters directly in Puppet Pals, if you plan ahead carefully you could draw your characters, digitize them, and add them to the photo album on the iPod/iPad. You would then be able to cut them out from there. I have a colleague who teaches pre-school and although this app may be too difficult for her students to use, I can see potential in teachers using it to create 'social stories' with familiar backgrounds.

My first attempts at using it were only moderately successful. The videos we made on the iPad saved OK and were viewable on the iPad, but turned out to be too big to email to myself so I could put them on my website. I bought the Director's Pass for my iPod, and found that videos did not save properly at all - all I got was one second of video! At this point (version 1.2.012), I can't recommend downloading it. It has some great potential, and I will be downloading updates as they become available, hoping that they are going to iron out the technical glitches. From what I've seen on their website, they do seem to be very responsive to customer comments, so I'm hopeful that this will soon become a more usable product.

Here's a video from the creators of Puppet Pals, Polished Play, on using the software. 



Puppet Pal for iPhone/iPod
Puppet Pal HD

Tuesday, March 22, 2011

Digital storytelling with Sonic Pics

SonicPics is another app that lets you create digital stories with pictures, sound, and (with a little thought and another app) some text too. Here's a quick overview:


A more detailed tutorial:


4/7/11 ETA: SonicPics Lite, which is free, limits you to only 3 pictures in a video, but as Apple employee Jim Moulton pointed out at a conference today, this is not necessarily a problem. Three pictures (and 10 minutes of recording time) is enough for a story with a beginning, a middle and an end!

2/6/12 ETA - SonicPics Lite is no longer available.

Sunday, March 20, 2011

Tony Vincent, project based learning, and storytelling

I mentioned Tony Vincent's website Learning in Hand in my first post on this blog. If you haven't visited it, you're really missing out. I've been working on blogposts about digital storytelling, and then what do I find but this video from Tony:




It's a presentation he put together for the k12 Online Conference 2010. I've already written posts about using StoryKit and StoryRobe. I was going to go on to post about how you can make further tweaks to the images you use in your stories by using apps like Comic Touch. Tony's video looks at how you can use a similar storytelling app - SonicPics - AND includes info on how you can use Comic Touch and other apps to edit the images you include in your stories. He also goes far beyond mere recommendations of software to use, putting it in a solid pedagogical context. He's also realistic, commenting that "because it's annoying to switch between apps, many [students] will want to write their notes on paper."

Note that not all the apps he recommends are free and some of the applications he recommends are only available for the iPad.   Here's the second half of the video on project based learning or, for those of you like me who'd rather read, here's the article he wrote that covers the same ground. (At the end of the article on project based learning he mentions that, at the time he wrote the article, the total cost of the apps he listed was US$375! I was stunned at that, given that so many apps for the iPod cost no more than a few dollars! Tony pointed out in the comments to this post that the widget he used miscalculated and the cost was more like $15.)

Thursday, March 17, 2011

Digital storytelling with StoryRobe

StoryRobe is another way for kids to create digital stories using photos or digital copies of their own artwork. Once they've selected the images they want to use and put them in the right order, they can record the text to go with the images. They can talk for a total of up to 3 minutes, and synchronize the images with what they are saying by tapping the screen as they talk to advance to the next picture. StoryRobe creates a single video file that can then be shared.

Unlike StoryKit, there is no option to add text to the finished product, as  the model is more video-like than book-like. There are ways to add it it to the pictures however. Students could handwrite text on their original artwork before it is digitized, or use an app like Comic Touch ($2.99) or Comic Touch Lite (free, reduced feature set & watermark on output) to add captions or speech bubbles to the images and then save them to their photo album before adding them to the StoryRobe project.

I initially thought that one drawback to working with StoryRobe is that once you start the process of adding pictures to your story, you really have to complete the story (including adding audio) in one sitting. There did not seem to be a way to save works in progress. I later found that Storyrobe does sometimes save works in progress.

I have not always been successful in creating StoryRobe stories - the process seems to fail at the point of creating the finished video. Because I have managed to get short projects to work, I think this may be because I have included too many photos, even though the audio recording was within the 3 minutes allowed. Because of this, I have not yet had students try to use it. For my purposes - working on writing and speaking - I already have a workable product in StoryKit. Once I figure out what makes StoryRobe fail I will be more likely to use it with students, but I'm not going to have them work on a project knowing that it may well never reach completion!

Here is a very short video I threw together using StoryRobe and Comic Touch Lite while sitting in the car one afternoon waiting to pick my kids up. (The Comic Touch Lite logo does not show up on the first image because of the way I cropped it.)
 
I'd given up trying to get longer videos to save properly! I thought this one hadn't either , but when I checked my photo album later it was in there!

The following video gives a good overview of how StoryRobe works. There are also directions on the StoryRobe website that you could print out if needed.**  The video creator mentions that Story Robe costs $0.99 - it is in fact free at the time of this posting. StoryRobe does not yet come in an HD version for iPad, but will work on one.




**Addendum: Less than 2 days after I originally wrote this post, the Storyrobe website disappeared for several days . . . It did reappear again, but given that and the tendency of the app to crash (Wes Fryer also commented on this), I think Sonic Pics will be less frustrating to use in school.

Wednesday, March 16, 2011

Digital storytelling with StoryKit


StoryKit is a free app for both the iPod and iPad that allows the reader to create digital stories. When I first downloaded it, I didn't get the point right away and thought it was just another, not very good, ereader because it comes with three books included on its bookshelf. Once I figured out that it is intended to create books as much as to read them, it suddenly became a LOT more interesting!

The first time I used it with students was with a group of 1st graders. They created a book for me on paper first and only once that was finished did we start the process of transferring the book to the iPods. For their books (about animals) the students had drawn pictures. As I already had a large collection of animal photos on my computer, I loaded the relevant ones onto the iPods for the kids to use in their StoryKit books. For the next project I did with StoryKit, my second graders were writing personal narratives and in this case I scanned their hand-drawn images and loaded them onto the iPods. Students can also draw pictures directly in StoryKit, though the quality (certainly on an iPod as opposed to an iPad) tends to be not as good as images kids draw on paper.

All the students VERY quickly got the hang of navigating their way through StoryKit. It was good to see them being critical of their audio recordings, and choosing to re-record and re-record (without any prompting from me) until they were happy with what they heard. Without exception, as soon as they had finished, they wanted to share their stories. They went back to their regular classroom teacher and wanted the whole class to see their story, and they went home and showed their parents the story from my website. In all my years of teaching, I have rarely seen such enthusiasm from students for sharing their writing!

Here is a YouTube video on using StoryKit on an iPad. The creator comments at the end that when she uploads her finished stories to the StoryKit website the sound does not work. I have not found that to be the case.



Here is a sample photo story educator and technology advocate Wes Fryer put together using StoryKit about visiting China. Wes embedded it into his blog page. Here it is on the StoryKit website.

Here is a podcast (over an hour long) that you can download that details a University of Maryland research project using Story Kit to enable families to create digital stories. It includes some good ideas on ways you can use the software.

Things to be aware of about using StoryKit:
  • there are definitely some logistics involved in getting images onto the iPods for the students. If you have newer iPods with built-in cameras, (I don't), I suppose you could take photos of the students' hand-drawn images. I run them through the photocopier/scanner which then emails them to me. (As fast as a making a regular photocopy, and much faster than using a 'regular' scanner!) 
  • Depending on your tolerance for background noise in the finished product, it may be difficult to find a quiet enough area in school for the audio recording.
  • You can add more than one audio clip to each page.
  • When students are recording their stories, it is definitely helpful if they have a written version that is not on the iPod to read from because the recording window hides the page where a student may have entered text.
  • Typing is still a new skill for most younger kids and can go very slowly. I will admit that, given the luxury of very small groups of students, I have had students type one or two pages in their story and I have helped them finish up.
  • The text box can be moved up and down the page, and you can 'pinch' or 'stretch' the text box to resize it somewhat. 
  • The spelling/auto-correct feature on the iPods can be helpful, but can also be incredibly frustrating when it repeatedly 'miscorrects' a word.
  • If you use the paint tools, make sure not to paint where your text will be. Even if you enter the text first, you will not be able to see it while you are painting. 
  • The shared projects are hosted on the childrenslibrary.org website.  There is no way to directly upload a finished story to another website (though of course you can link to the project at childrenslibrary.org.) There is no way to download or save the finished projects to share in any way other than through the website or on the iPod. Compare this to an iMovie which can not only be uploaded to a website but also saved as a DVD. Should the childrenslibrary.org website ever shut down, all the projects published online will vanish :-( On the other hand, free access to the childrenslibrary.org site means that if students create stories on an iPod at home, they have a way to share it without having to have their own website.
  • The iPod you create the story on has to be set up to send email so that the story can be shared. 
Finally, if you use StoryKit, you can let the developers know what you think of it right here.